![]() If all goes well, you can have a steady flow of work from that requester leading to more great ratings. A special request not only pays more, it also gives you an opportunity to build a great relationship with a requester. This will give you a high chance of getting better ratings and more special requests. Try as much as possible to write for requesters who have rated you highly before. Why is this? If you write for a requester and he accepts your article with a high rating, there is a high chance that he will accept and highly rate other articles from you. This shows that they are doing one of two things either getting special requests from those requesters or repeatedly writing for specific requesters. You’ll notice that there is either one or a few repeated requesters rating them. Their names are hyperlinked therefore click on any writer’s name in either list. On the home page, you’ll see a list of the most prolific writers and another list of highest rated writers. The key here is to strive to write as many short ones as possible when you are starting off. Of course there are times when there are no short articles in the queue and you’ll have no option but to pick the longer ones. ![]() If we assume that all these get a 5 star rating, the 1000 word article will give you one 5 star while the 150 word articles will give you six 5 stars. It will take you approximately the same time to write one 1000-word as six 150-word articles. As a Standard writer, you are looking for more stars to get to the Premium or Elite ranking. One 5 star is one 5 star, whether you wrote a 150 word article or a 1000 word article. You’ll need 25 reviews with an average of 4.1 stars to become a Premium writer and qualify to be paid more money. When you join iWriter, you automatically become a Standard writer. If you are new to iWriter you may need to check my other article on how iWriter works. You can also use PenStars for professional content assessment. It is hard to judge the quality of your articles yourself so it would be great to bounce your first articles off someone for a review. This is an obvious point but it still remains true. Learn more about YouTube and Instagram’s success here: tubefilter.Do you want continuous special requests or to become an Elite Plus writer in iWriter? Do you want to get many 5 star ratings?Īre you getting too many rejections? The tips below will help you become an iWriter success story. One thing to note is how revenue sharing works within the two platforms - YouTube gives around 55% of its ad revenue to its creators, while Instagram gives them… nothing. The report also states that Instagram accounted for a quarter of all ad sales for parent company Facebook. Meanwhile, just one day after the YouTube news, a report by Bloomberg revealed Instagram brought in around $20 billion in ad sales in 2019. Ruth Porat, CFO of Alphabet and Google, said the company is being more open about YouTube’s earnings to give “further insight into our business and the opportunities ahead”. The results are $8.15 billion for 2017, $11.16 billion for 2018, and an incredible $15.15 billion for 2019. For the first time ever, Alphabet’s fourth-quarter earnings call showed not only how much YouTube made in 2019, but in 20 as well. You can read SensorTower’s full report here: /blog/nintendo-revenue-one-billionĪlphabet usually plays their cards pretty close to their chest when it comes to how much money Google and YouTube generate - but the times are clearly changing. Mario World which accounted for just 1% of Nintendo’s mobile revenue ($4.8 million). The other big earners were Animal Crossing: Pocket Camp at 12% ($131 million) and Dragalia Lost at 11% ($123 million). Nintendo’s mobile games have been downloaded more than 452 million globally, and a massive 61% ($656 million) of their mobile revenue came from a single title - Fire Emblem Heroes. Miitomo, the first official Nintendo mobile game, is absent from the report though this is likely because Nintendo ended support for the underperforming app in May 2018. The mobile app analyst firm’s big conclusion was that since the launch of Super Mario Run in December 2016, Nintendo’s mobile titles have collectively generated more than $1 billion in worldwide revenue across iOS and Android. SensorTower has released a report about how Nintendo’s mobile games are performing, and the results are mixed… but somehow still amazing.
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